﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Text.Game
{
    public class region
    {
        public string skillName1 = "降龙十八掌";//技能一
        public string skillName2 = "六脉神剑";//技能二
        public string skillName3 = "天山折梅手";//技能三
        public int skillAtk1 = 12;//技能一的伤害
        public int skillAtk2 = 11;//技能二的伤害
        public int skillAtk3 = 10;//技能三的伤害
    }
}
